We live in a world where digital technologies are ubiquitous and pervade all aspects of our lives. Students in our classrooms need to be given opportunities to become creators of digital solutions, not just passive consumers of the technology. In doing so, we enable them to develop the skills required to participate fully in society and in the world of work.
The new Australian Curriculum: Digital Technologies gives every child in Australia the opportunity to not only develop and consolidate digital literacy skills, but to be taught the fundamental concepts and skills of computer science and computational thinking.
We are very fortunate to have many teachers in Queensland who are already doing some amazing work in this area. This week we’re pleased to share some of their innovative practices through the Queensland College of Teachers ClassMovies channel, which invites you into classrooms so you can see this exciting work. These short movies also highlight how teachers are able to demonstrate key elements of quality teaching as described in the Australian Professional Standards for Teachers.
Jane Batham from Good News Lutheran School provides examples of students engaging in fun activities whilst learning about binary numbers; Joel Speranza from St Joseph’s Nudgee College shares tips for adopting the ‘Flipped Learning’ pedagogy; Nicola Flanagan describes the award-winning Oakleigh State School approach to whole school implementation and Paul Hamilton from Mathew Flinders Anglican College explains the importance of digital pedagogy.
At St Hilda’s School, on the Gold Coast, Dan Martinez articulates his school’s journey with iPads in the classroom and Joanne Klien from Brightwater State School gives us an insight into how learning in the new Digital Technologies curriculum can be both fun and exciting. Kristine Kopelke from Meridan State College has focused on innovative practice in the early years and Richard Bauer from St Joseph’s Nudgee College shares his expertise in contemporary learning spaces.
One of the benefits of the new Digital Technologies curriculum is that it can be taught in conjunction with other learning areas and teachers are coming up with clever and creative ways to implement the key concepts. Who would have imagined that Prep students could learn numeracy and literacy skills whilst interacting with robotic toys such as Bee Bots and Dash and Dot? Or students designing scenes from texts using Minecraft or using 3D printers and digital drawing software to print products?
For teachers in schools where resources are limited, certain content in the new curriculum can be delivered via a series of unplugged activities. These activities are not reliant on digital devices and some can even be undertaken using pen and paper. Teachers who are yet to engage with the new curriculum will find a range of resources available to support them, regardless of where they are positioned in their learning journey.
In the words of teacher Paul Hamilton, ‘Every school needs a champion’. We thank the teachers in our latest suite of ClassMovies, their school leaders and students for inviting us into their classrooms and schools. We hope you enjoy the movies. Let us know what you think.
Check out the ClassMovies Digital Technologies Pond.